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radius — Property, class com.gestureworks.cml.away3d.layouts.CircleLayout3D |
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Sets the radius of the circle. |
RandomLayout3D — class, package com.gestureworks.cml.away3d.layouts |
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RandomLayout3D() — Constructor, class com.gestureworks.cml.away3d.layouts.RandomLayout3D |
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registerTouchObject(t:any, touch3d:Boolean) — Static Method , class com.gestureworks.away3d.TouchManager3D |
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Render2DTexture — class, package com.gestureworks.cml.away3d.textures |
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This class creates a bitmap texture that can be applied to a Material. |
Render2DTexture(bitmapData:flash.display:BitmapData, generateMipmaps:Boolean) — Constructor, class com.gestureworks.cml.away3d.textures.Render2DTexture |
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repeat — Property, interface com.gestureworks.cml.away3d.interfaces.IMaterial |
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Indicates whether or not any used textures should be tiled. |
rot — Property, class com.gestureworks.away3d.utils.LayoutTransforms |
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rot — Property, class com.gestureworks.cml.away3d.elements.TouchContainer3D |
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Sets the rotation as a comma seperated list. |
rotMax — Property, class com.gestureworks.cml.away3d.layouts.RandomLayout3D |
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Sets random max rotation as 3D vector. |
rotMin — Property, class com.gestureworks.cml.away3d.layouts.RandomLayout3D |
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Sets random min rotation as 3D vector. |
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