Playsurface: Low-Cost Multi-Touch Table

New kickstarter for a low-cost multi-touch table! LED lighting, flat-pack wood chassis, and dedicated tracking electronics. MS Surface performance, low price. Continue reading

Posted in Accessibility, Community, Education, Hardware, Multi-touch, Open Source

Collection Viewer 2.0 – Multiscreen Capable With Editing GUI!

As part of the new Open Exhibits release next month, we are releasing a new and improved version of the Collection Viewer. The 2.0 version has the ability to display images or related video on second display, improved metadata support, … Continue reading

Posted in Development, Exhibit Design, Gestures, Hardware, Multi-touch, OE SDK, Software, UI Design, Usability, Visitor Experience

Multitouch Table Comparison Chart

Choosing the right multitouch equipment is a critical factor in planning a successful public exhibit. Size, build quality, multitouch technology, and performance are key factors when evaluating a device that will be used day- after-day in a busy public environment. … Continue reading

Posted in Accessibility, Hardware, Multi-touch

100 Years Exhibition Now Open at the Indian Pueblo Cultural Center

This weekend we had the pleasure of attending the opening of 100 Years of State & Federal Policy: The Impact on Pueblo Nations at the Indian Pueblo Cultural Center (IPCC). The exhibit has two media-based interactive exhibits and while these … Continue reading

Posted in Culture, Exhibit Design, Hardware, Multi-touch, UI Design, Visitor Experience

100 Years Exhibition at the Indian Pueblo Cultural Center

(Cross-posted from Ideum blog) Early next month, 100 Years of State & Federal Policy: The Impact on Pueblo Nations exhibition opens at the Indian Pueblo Cultural Center in Albuquerque, New Mexico. The exhibit is tied to the state of New … Continue reading

Posted in Exhibit Design, Hardware, Multi-touch, Software, UI Design, Usability, Visitor Experience

Heist! at the Maxwell Museum of Anthropology

On Friday Heist software was used to show digital objects at the Opening of the “Look Close See Far: A Cultural Portrait of the Maya” exhibit opening at the Maxwell Museum of Anthropology. The digital objects were from the Maxwell’s … Continue reading

Posted in Community, Exhibit Design, Hardware, Multi-touch, UI Design, Visitor Experience